Character Design
and Animation with Blender
Master the art of creating captivating 3D characters and bringing them to life with professional animation techniques
Key Course Features
-
4 Month Program
Weekly classes
-
Professional Diploma
Autodesk recognized certification
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Industry Experts
5+ years industry experience
Next Batch Starts Soon
March 7, 2026
The batch started on March 7, 2026 is now in progress.
Stay tuned for our next batch starting soon!
WHY THIS COURSE STANDS OUT
Discover the unique advantages that make our Character Design and Animation program exceptional
Experienced Lecturers
Learn from industry professionals with years of experience in character design and animation for films and games
Hands-on Projects
Work on real-world character design and animation projects to build a professional portfolio
Industry Standard
Learn professional workflows used in animation studios and game development companies worldwide
Course Details
Program Overview
Welcome to CAD Academy's Character Design and Animation with Blender program, your gateway to mastering 3D character creation and animation. As an esteemed Autodesk Authorized Training Center and Learning Partner, accredited by the Tertiary and Vocational Education Commission (TVEC) with ISO 9001:2015 and ISO 21001:2018 certifications, we are committed to providing a stellar educational experience.
This transformative learning journey is designed to equip you with the skills and insights needed to excel in the dynamic field of animation and 3D character design. The program explores essential aspects such as character modeling, rigging, animation techniques, and visual storytelling, preparing you to bring characters to life with creativity and technical proficiency.
Upon successful completion of our program, you will earn recognition as a skilled professional in Character Design and Animation with Blender - a credential highly valued in the animation and gaming industries.
Program Aims
Our Character Design and Animation with Blender program is designed to provide participants with comprehensive skills and knowledge to excel in the world of 3D animation and character design.
This program aims to empower you with the following:
- Character Modeling Mastery: Gain a deep understanding of the character creation process, from concept to 3D modeling, using Blender's advanced tools. Learn how to sculpt, texture, and design characters with attention to anatomy and proportion.
- Rigging and Animation: Develop the ability to rig characters for movement, ensuring realistic articulation. Learn how to animate your characters to bring them to life, using keyframing and other animation techniques in Blender.
- Texturing and Shading: Understand how to apply textures, materials, and lighting effects to create visually compelling and realistic 3D characters. Master UV mapping, shading, and rendering to enhance the final presentation of your models.
- Visual Storytelling: Learn the art of visual storytelling through character animation. Create characters that express emotions, interact with environments, and engage audiences through powerful narrative-driven animations.
- Efficient Workflow: Acquire efficient workflow strategies for managing character design and animation projects, including organizing assets, managing timelines, and exporting animations for different platforms.
- Industry-Standard Techniques: Explore industry-standard techniques used in character design for films, games, and commercials. You will learn how to optimize your characters for various applications, whether in high-quality renders or real-time engines.
- Portfolio Development: Build a professional portfolio showcasing your 3D characters and animations. By the end of the program, you will have a collection of fully realized character designs and animations that demonstrate your skills to potential employers or clients.
What You'll Learn
- Blender Interface & Navigation
- Mesh Editing Essentials
- Modifiers Overview
- Materials, Lighting & Rendering
- Character Design Foundations
- Sculpting Basics
- Sculpt Refinement & Retopology
- UV Unwrapping & Basic Texturing
- Product Design & Visualization
- Hard Surface Modeling Techniques
- Advanced Modifiers & Details
- Lighting & Rendering Product Shots
- 3D with AI, Animation & Presentation
- Starting Your 3D Career & Future Opportunities
- Product Animation Basics
- Final Rendering & Portfolio Presentation
Suitable For
This course is ideal for a wide range of individuals looking to advance their skills in 3D character design and animation. Here's who would benefit most from the program:
- Aspiring Animators: Those looking to start a career in 3D animation and character design, eager to learn the tools and techniques needed to create compelling characters.
- Game Developers: Individuals working in or entering the gaming industry who want to design characters and animate them for video games, using Blender to create dynamic, real-time models.
- Graphic Designers: Designers seeking to expand their skill set by diving into the world of 3D modeling and animation, enriching their design portfolio with animated characters.
- Filmmakers and Visual Artists: Filmmakers or artists interested in incorporating 3D animated characters into their work, from short films to commercials or even feature-length animations.
- Students and Hobbyists: Students studying animation, digital art, or graphic design who want to strengthen their understanding of character design, or hobbyists looking to master Blender as a tool for personal projects.
- Professionals Transitioning to 3D: Industry professionals from 2D animation, graphic design, or traditional art backgrounds wanting to transition to 3D character design and animation.
- Indie Game Developers and Content Creators: Independent creators who need to design and animate their own characters for games, web series, or social media content, using cost-effective, open-source tools like Blender.
- Freelancers: Freelancers working in animation, game design, or visual effects who want to boost their skill set to offer a wider range of services, including character animation.
- Teaching Aspirants: Those interested in becoming instructors in 3D modeling and animation, aiming to gain the necessary expertise to teach character design and animation with Blender.
Program Structure
| Day | Topics Covered |
|---|---|
| Day 1 | Blender Interface & Navigation: What is Blender?, Interface overview, Viewport controls, Object Mode vs Edit Mode, Selection tools, Transform tools, Pivot points and orientation |
| Day 2 | Mesh Editing Essentials: Edit Mode workflow, Vertex/Edge/Face selection, Modeling tools (Extrude, Inset, Bevel, Loop Cut, Knife Tool), Merging vertices, Snapping & aligning objects, Proportional Editing |
| Day 3 | Modifiers Overview: Mirror Modifier, Subdivision Surface, Solidify, Boolean, Array and more modifiers, Applying and stacking modifiers, Shading Smooth vs Flat, Edge Crease for sharper edges |
| Day 4 | Materials, Lighting & Rendering: Material properties (Principled BSDF, Base Color, Roughness, Metallic), Assigning materials, Lighting types (Point, Sun, Area, Spot), Camera setup, Rendering with Eevee, Exporting images |
| Day 5 | Character Design Foundations: Learn Character Design by Drawing & Blocking in Blender, Draw Basic Shapes, Learn Body Proportions, Use Your Drawing as a Guide, Import Drawing into Blender, Block Your Character in Blender |
| Day 6 | Sculpting Basics: Sculpt Mode introduction, Dynamic Topology, Essential brushes (Grab, Clay Strips, Smooth, Inflate), Symmetry in sculpting, Workflow best practices |
| Day 7 | Sculpt Refinement & Retopology: Refining secondary forms (face, muscles), Retopology introduction (Shrinkwrap Modifier, Poly Build Tool), Clean edge flow, Retopology strategies for animation |
| Day 8 | UV Unwrapping & Basic Texturing: Marking seams, Unwrapping UV islands, Packing UVs, Simple Texture Painting, Assigning materials |
| Day 9 | Product Design & Visualization: Product Design Workflow & References, Setting Up Blueprints, Using Measure Tool, Snapping Tools, Clean Topology Basics, Planning Your Model |
| Day 10 | Hard Surface Modeling Techniques: Booleans for Cuts and Cavities, Edge Creasing for Sharp Edges, Bevel Weights, Subdivision Modeling Workflow, Practice Good Topology |
| Day 11 | Advanced Modifiers & Details: Array Modifier for repeated elements, Solidify for wall thickness, Weighted Normals for shading, Adding text and logos, Labeling with Image Textures |
| Day 12 | Lighting & Rendering Product Shots: 3-Point Lighting, HDRI environments, Camera Composition, Rendering with Cycles, Export settings |
| Day 13 | 3D with AI, Animation & Presentation: How AI Affects 3D Designers and Workflows, How AI is Changing Design, Best AI Tools for 3D Design, Problems and Challenges with AI, How Blender Works with AI |
| Day 14 | Starting Your 3D Career & Future Opportunities: Starting as a Freelancer, Job Seeking in 3D Industry, Becoming a Company Founder, 3D in Game Design, Future of 3D Career |
| Day 15 | Product Animation Basics: Timeline and keyframes, Transform animations (rotate, move), Graph Editor basics, Creating a turntable animation, Camera animation |
| Day 16 | Final Rendering & Portfolio Presentation: Final render settings, Exporting stills and animations, Organizing project files, Presentation tips (backgrounds, lighting), Sharing on ArtStation, Behance |
Course Information
Duration
4 Months
Classes: Every Saturday 7:00 PM - 10:00 PM
Batch Details
Orientation: 7th March 2026
Batch No: BL 1805 (Online)
Delivery Mode
Online Classes
Certification
Character Design and Animation with Blender
Autodesk Certification
Prerequisites
- Basic computer skills
- No prior 3D experience required
- Laptop with Blender installed
RECOGNIZED CERTIFICATES
Earn industry-recognized certifications upon successful completion
TVEC Certificate
The Tertiary and Vocational Education Commission (TVEC) accredited certificate validates your skills according to national standards.
Certificates will be awarded upon successful completion of all course requirements and assessments.
ENROLLMENT OPTIONS
Affordable payment plans for all students
Online Batch
BL 1805
- Online Class (Zoom)
- Commence on Saturday - March 7, 2026
- Classes on Saturday at 7:00 PM - 10:00 PM
- Duration - 16 Sessions (4 months)
- Payment Structure: Two monthly installments of LKR 12,500
- LKR 20,000 for one-time payment (LKR 5,000 Discount)
FREQUENTLY ASKED QUESTIONS
- 64-bit quad-core CPU
- 8GB RAM (16GB recommended)
- Graphics card with 2GB VRAM (4GB recommended)
- Full HD display
- Mouse with scroll wheel (essential for 3D work)
- Completed several character design and animation projects
- Learned professional workflows for modeling, rigging, and animation
- Developed a portfolio showcasing your skills
- Gained knowledge of industry-standard practices
- Diploma in Character Design and Animation with Blender from CAD Academy
- Autodesk Certification (for relevant software modules)
- TVEC accredited certification (for Sri Lankan students)
- Recorded sessions available through our Learning Management System
- Access to course materials and assignments online
- Dedicated student support system for questions
- Option to attend the same session in a different batch (subject to availability)
- One-time payment of LKR 20,000 (with LKR 5,000 discount)
- Two monthly installments of LKR 12,500 (total LKR 25,000)
- Bank transfers to Commercial Bank or NDB Bank accounts
- Payment confirmation should be sent to our finance team with your details
Hurry Up! Get Register Today
Limited seats available for our new batch starting March 7, 2026.
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