Certificate in Game Development with Unity

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Certificate Courses > Game Development with Unity

Course Overview

Welcome to ArchiTech CAD Academy’s Game Development with Unity course! This program is crafted to guide you through advanced techniques in Unity, enabling you to bring your creative ideas to life in the world of game development. Designed for those who want to elevate their skills, this course covers essential concepts in 2D and 3D game creation, helping you gain a robust understanding of Unity’s powerful game design and development tools.

Throughout this course, students will learn how to create immersive gaming experiences, master Unity’s scripting and animation functionalities, and optimize games for different platforms. By the end, you’ll be equipped to tackle real-world game design challenges and convey captivating stories and gameplay mechanics through interactive environments.

As an authorized training center in Sri Lanka, we maintain high standards of education, ensuring you receive industry-relevant training. The course structure offers flexibility, with weekday and weekend batches, online classes, and access to a Learning Management System (LMS) for self-paced study. Our experienced educators, drawn from a university-level faculty, are here to provide expert guidance as you embark on your journey to mastering Game Development with Unity.

Program Aim

Program Aim for Game Development with Unity Certificate Course:

Our Game Development with Unity Certificate Course is designed to provide participants with essential skills and knowledge to excel in the field of game design and development. This program aims to equip you with the expertise required to effectively use Unity software for creating interactive and engaging game experiences. By the end of this comprehensive course, you will be proficient in Unity and prepared to contribute to various industries that rely on immersive digital content creation.

 

  1. Comprehensive Understanding of Unity: Equip students with a deep understanding of Unity’s game engine, including its user interface, essential tools, and asset management systems to efficiently develop interactive games.
  2. Game Design and Development Skills: Teach the foundational principles of game design, covering both 2D and 3D game development, from conceptualization to prototyping and final deployment.
  3. Programming for Games: Provide participants with practical coding experience using C# to create gameplay mechanics, manage game logic, and develop interactive game environments.
  4. Character and Environment Design: Guide learners in creating immersive characters, game environments, and animations, integrating these assets into a fully functioning game world.
  5. Physics and Game Mechanics: Explore Unity’s physics engine to develop realistic game mechanics, collision detection, and interactions, making gameplay more dynamic and engaging.
  6. Cross-Platform Game Development: Enable students to build games that can be deployed across multiple platforms, such as PC, mobile, and consoles, broadening their scope in the gaming industry.
  7. Multiplayer Game Development: Introduce the fundamentals of networking and multiplayer game creation, teaching how to set up player interactions in an online environment.
  8. UI/UX in Games: Teach students to design intuitive user interfaces (UI) and enhance user experience (UX) to improve the player’s interaction with the game.
  9. Game Testing and Debugging: Develop problem-solving skills by teaching best practices for testing, debugging, and optimizing game performance to ensure high-quality game production.
  10. Portfolio Development: Assist students in creating a portfolio of game development projects that demonstrate their skills, creativity, and technical proficiency to potential employers or clients.

Upon successful completion of this program, you will emerge as a skilled Unity game developer, capable of creating high-quality 2D and 3D games. Whether you’re a professional aiming to expand your skills or a student pursuing a career in game design, this program is tailored to empower you to succeed in the gaming industry.

Career Opportunities

Career Opportunities with Game Development in Unity

Upon successfully completing our Game Development with Unity course, you’ll unlock a world of exciting career opportunities in various sectors, including gaming, entertainment, and interactive media. Here are some promising career paths you can pursue:

  1. Unity Developer: As a Unity Developer, your skills in Unity will be highly valued. You’ll create interactive experiences and games, managing everything from programming mechanics to integrating assets and optimizing performance.

  2. Game Designer: Use your proficiency in Unity to pursue a career as a Game Designer. You’ll transform concepts into engaging games, developing storylines, game mechanics, and player experiences.

  3. 3D Artist and Animator: With Unity’s powerful rendering tools, you can become a 3D Artist or Animator, creating stunning characters, environments, and animations that bring games to life.

  4. VR/AR Developer: Enter the expanding fields of Virtual Reality (VR) and Augmented Reality (AR). Your expertise in Unity will enable you to design immersive experiences for applications in gaming, training, and beyond.

  5. Mobile Game Developer: Specialize in mobile gaming, leveraging Unity’s cross-platform capabilities to create games for iOS, Android, and other mobile platforms.

  6. Interactive Media Designer: Unity skills are essential for creating interactive applications and experiences. You can work in fields such as advertising, media production, or education to design interactive simulations and presentations.

  7. Technical Artist: Bridge the gap between artists and developers as a Technical Artist, optimizing assets and ensuring that game visuals run smoothly on various platforms.

  8. Game Tester/Quality Assurance Specialist: Begin a career in quality assurance by testing and refining game functionality. Your Unity skills will help you understand game mechanics and report issues effectively.

  9. Instruction and Training: Share your Unity knowledge by becoming an instructor or trainer. Many educational institutions and training centers seek qualified instructors in game development and Unity.

  10. Freelancer/Entrepreneur: Consider freelancing or starting your own game development studio, using Unity to create unique games and applications for a diverse client base.

For students currently studying game development, this Game Development with Unity course offers a competitive edge in the job market. Your proficiency in Unity will set you apart when applying for internships and entry-level positions in gaming and interactive media.

With the skills and knowledge acquired through our program, you’ll be well-prepared to embark on a dynamic career path where creativity, technology, and storytelling intersect. Take the first step toward an exciting future by enrolling in the Game Development with Unity course at ArchiTech CAD Academy. Your adventure in game creation awaits!

Suitable for

This course is ideal for a wide range of individuals who are enthusiastic about learning and advancing their skills in game design, programming, and interactive media. Below is a breakdown of the target audience:

  1. Aspiring Game Developers: Those interested in entering the game development industry can use this course as a solid foundation in Unity and game design principles to kickstart their careers.

  2. Programmers and Coders: Individuals with a programming background looking to transition into game development will find this course valuable for understanding Unity’s scripting and interaction capabilities.

  3. Graphic Designers: Designers interested in expanding their skill set to include interactive and 3D elements can learn to create visually captivating assets and environments within Unity.

  4. 3D Modelers and Animators: Those with a background in 3D modeling and animation can leverage Unity to bring their creations to life through dynamic and interactive experiences.

  5. Indie Game Developers: Entrepreneurs and self-starters can use this course to gain the skills needed to independently develop and release their games on various platforms.

  6. Students in Related Fields: Students studying computer science, multimedia, or digital arts will benefit from practical experience in game development to enhance their portfolios and expand their career opportunities.

  7. Teachers and Educators: Instructors aiming to teach game development concepts can strengthen their knowledge and gain new techniques for effectively delivering Unity-based curriculum.

  8. Professionals Seeking a Career Change: Individuals from diverse industries interested in transitioning into the field of game development will find this course helpful for learning Unity fundamentals and game production skills.

  9. Hobbyists and Enthusiasts: Anyone with a passion for gaming and a desire to create their own interactive experiences, whether for personal projects or future career opportunities, will gain valuable skills and knowledge.

  10. Entrepreneurs in the Gaming Industry: Those interested in creating gaming or interactive media startups can use this course to better understand the technical and creative processes behind game development.

  11. Virtual Reality and Augmented Reality Enthusiasts: Individuals curious about developing experiences for VR and AR will benefit from Unity’s capabilities in these emerging fields.

  12. Storytellers and Writers: Creative writers and storytellers can explore interactive narrative design, integrating story-driven elements into gameplay to enhance player engagement.

The “Game Development with Unity” course is designed for anyone eager to enter the dynamic world of game creation, whether you’re an industry professional, a student, or a hobbyist looking to transform ideas into interactive digital worlds. Join us to acquire in-demand skills that bridge creativity with technology, opening doors to various roles within the gaming and interactive media industries.

Program Structure

About Archi Tech CAD Academy

About Learning Management System and Results Management System

About Students’support system

Day 01

Overview of Unity interface and layout
  • UI
  • Console
  • logcat,
  • animators
  • 2D view
  • 3D view
Understanding game objects, components, and assets
  • Basic Objects
  • Component
  • Assets Store
  • Package Manager
Introduction to scripting with C# in Unity
  • Introduction About C# with Mono behaviour
  • Attach Scripts
Creating a simple game project
  • Create a Simple Game Project
  • Attach Script with Input
  • Build with Windows

Day 02

Working with scenes and navigation within Unity
  • Scene Manager
  • Load Scene
  • Async Scenes
  • Loading Screen
  • Load a Scene on A Scene
Understanding the hierarchy and layers
  • Project Hierarchy
  • Game Assets Hierarchy
  • UI Hierarchy(Canvas)
Implementing basic player controls and movement
  • Introduction to Player Inputs 
  • Introduction to New Input System
  • Move Objects
  • Translate and transform
Create a new project
  • Player Movement
  • Build

Day 03

Introduction to Unity’s physics engine
  • Unity 2D Physics
  • Unity 3D Physics
  • Works with colliders 
  • Work with Rigid-body
  • Terrain Physics
Implementing basic physics interactions like collisions and triggers
  • Work with Collision and triggers (On Collision 2D and 3D, On Trigger 2D and 3D)
Creating simple environmental interactions
  • Player Move and interact with simple object (Identify difference of triggers and Collisions)
Adding sound effects and basic feedback
  • Introduction to Audio , Mixer

Day 04

Understanding Unity’s UI system
  • Unity Canvas, UI Components
  • Button Actions
  • Sliders attach to Script
Creating menus, buttons, and interactive elements
  • Create menus with Layouts
  • Button Listener
  • Create buttons using images
Implementing HUD (Heads-Up Display) elements
  • Create Scalable HUD
Introduction to UI scripting for dynamic interfaces
  • Introduction to Dynamic Interfaces

Day 05

Overview of 2D game development workflow in Unity
  • Introduction about 2D game Development and 2D Components
Creating 2D sprites and animations
  • Create 2D Sprite with Sheets and Sprite Editor
Implementing 2D physics and collisions
  • Colliders and Rigid-body
  • Collisions
Building a complete 2D game project
  • Create new Project and Create a simple game

Day 06

Overview of 2D game development workflow in Unity
  • Introduction about 2D game Development and 2D Components
Creating 2D sprites and animations
  • Create 2D Sprite with Sheets and Sprite Editor
Implementing 2D physics and collisions
  • Colliders and Rigid-body
  • Collisions
Building a complete 2D game project
  • Create new Project and Create a simple game

Day 07

Exploring intermediate C# scripting concepts
  • Understanding about C#
  • OOP Programming for Unity
Implementing game mechanics
  • Implementing game mechanics such as scoring systems, timers, and power-ups
Introduction to object pooling for optimized performance
  • Introduction to object pooling for optimized performance
Debugging and optimizing scripts
  • Debugging and optimizing scripts (Design Patterns, Introduction to Data oriented Programming)

Day 08

Overview of AI techniques and algorithms used in games
  • RayCast
  • Unity Navmesh
Implementing basic AI behaviors using Unity’s built-in tools
  • Create a player and design a navigator for the player
Creating simple enemy behaviors and decision-making processes
  • Fallow the enemy and attach
  • Build Project

Day 09

Understanding Unity’s audio system
  • Add Mixer
  • AudioSource to Project
Adding background music and ambient sounds
  • Add Timeline
Implementing sound effects for actions and events
  • Start working with Sound Manager
Creating immersive audio experiences in games
  • Introduction about Audio Listener

Day 10

Understanding Unity’s audio system
  • Add Mixer
  • AudioSource to Project
Adding background music and ambient sounds
  • Add Timeline
Implementing sound effects for actions and events
  • Start working with Sound Manager
Creating immersive audio experiences in games
  • Introduction about Audio Listener

Day 11

Introduction to shaders and shader programming
  • Create a Shader, Introduction about Shader Language
Creating visually stunning scenes and effects
  • Introduction about Visual Scripting
Overview of game testing strategies and best practices
  • Introduction to Testing and Unit Testing
Testing gameplay mechanics, performance, and user experience
  • Testing Methods and techniques
  • Test Performance
Identifying and fixing common performance bottlenecks
  • Gar-badge Collection
  • Object pooling
  • Overriding
  • Instantiate issues
Optimization techniques for improving game performance
  • Optimizing part

Day 12

Data Save Techniques
  • Playerprefs
  • Prefabs
  • ScriptableObject
  • Read Json
Web Game Development
  • Run on localhost
Mobile Development
  • Introduction About touch, Build Setting
Final Project
  • Final Project
Strategies for Game Development and Marketing
  • Game Development Solid Principles
  • Game Platforms

Boot Camp

Leveling Instrument Setup and Operation
  • Setting up and calibrating a leveling instrument.
  • Overview of the leveling process and principles.
  • Hands-on demonstration of instrument operation.
Field Survey Techniques
  • Field survey setup for creating a longitudinal section.
  • Techniques for measuring elevations and distances.
  • Hands-on practice with the leveling instrument.
Establishing Benchmarks and Control Points
  • Importance of benchmarks and control points in road surveying.
  • Procedures for setting up benchmarks and control points.
  • Field exercise: Establishing benchmarks.
Methodology for creating a longitudinal section of a road.
  • Field exercise: Measuring elevations along a road segment.
  • Data recording and note-taking during the survey.
Data Processing and Profile Generation.
  • Data processing and reduction techniques.
  • Using survey data to create a longitudinal profile.
  • Overview of software tools for profile generation (if applicable).
Interpretation and Reporting
  • Interpretation of the longitudinal section and elevation data.
  • Creating a report or presentation based on the survey findings.
  • Discussing the significance of the longitudinal section in road design.
Surveying Best Practices and Q&A
  • Best practices in road surveying for accuracy and reliability.
  • Addressing common challenges and issues in road surveying.
  • Open Q&A session for participant queries and discussions

Assessment Methods

Certifications

Duration : 3 Months

Level : Certificate

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Payment Plan

UN1901

25,000
Per Student
  • Online Class (Zoom)
  • Commence on 17th Sunday, November 2024
  • Classes on Every Sunday at 7.00 PM - 10.00 PM

  • Duration - 3 Months (72 Theory Hours)
  • Payment Structure
    12,500x2 = 25,000
    20,000 for a one-time payment or previous student (5,000 Discount)
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